Press
Epochfall: Dynasties press kit
Fact sheet, description, logos and screenshots. One zip, no sign-up.
Logos and 1920-wide screenshots plus the fact sheet below. Studio material (the bison mark, the ident, the About text) is in the studio kit on the hub.
Fact sheet
- Developer
- Iron Buffalo Studios, a one-person, veteran-owned studio
- Based in
- Houston, Texas
- Platforms
- iPhone, iPad and Android
- Status
- Coming to the App Store and Google Play
- Engine
- Unity
- Genre
- Single-player historical strategy, 321 BC
- Business model
- Free to start; one purchase, Full Game, opens every house. No subscription, no ads.
- Press contact
- bfreitas@ironbuffalostudios.com
Description
321 BC. Alexander is dead. The game opens on a map of the known world: each realm inside its own colored border, the houses' flags over their capitals, the sea and the clouds moving. Beside it is a strip of fifteen houses, each with its ruler's face and flag. Tap one and the map turns to its lands. Pick your house and press Play: the map flies down to your capital and the first story card opens. Then keep the crown in your line.
Features
- The map of 321 BC, from Iberia to India: real terrain, ancient coasts, towns and dated roads, with borders that move as provinces change hands; eleven map views.
- Fifteen houses, from Ptolemy in Egypt to the Mauryas, each starting as history left it on 1 March 321 BC with its own quest line; 105 chapters in all.
- Blood and succession: the crown goes to your eldest son and his sons; heirs, regencies, marriages into rival houses, a family tree, exile and the road home.
- Battles you can command: phalanxes, cavalry, war elephants and triremes; resolve at once, watch, or command at the key moments; eight battles from history.
- More than 500 story cards, most closing with a note on what really happened; music for twelve cultures; Sandbox with 65 realms; plays offline, no ads.
Logos
Screenshots
About the media
All screenshots are real captures from the current build (Oct 2026) on iPhone and iPad. AI-assisted: the ruler portraits and the map's edge art (parchment, cartouches, compass) were made with AI image tools in the studio's style; the map, borders, flags and interface are the studio's own work.
Logos and screenshots may be used in coverage of the game. Game footage is from a work-in-progress build and may change.







